if someone is interest by my cfg :Added (2009-07-05, 11:49 Pm)
---------------------------------------------
/////////////////////////////
/// pt!b!c ET cfg ///
/////////////////////////////
seta name "^11^0+^31^0=^81"
seta com_maxfps "125"
seta cl_maxpackets "100" // 76
seta r_displayrefresh "0" // 100 // 0 = valeur windows
seta r_swapInterval "0" // synchro verticale : force com_maxfps = refresh rate
seta cg_fov "100" // 90-120
seta cg_autoaction "7" // Démo, stats & screenshot
seta pb_sleep "60"
seta pb_security "1"
seta cg_autoreload "0"
seta logfile "2"
//////////////////////////////////////////
// SOURIS ******************
//////////////////////////////////////////
seta sensitivity "0.30" // mx510 0.9 / mx518 1.40
seta cl_mouseAccel "0.01" // mx510 0.02 / mx518 0.03
seta m_pitch "0.015001" // 0.015001
seta m_yaw "0.022"
seta m_forward "0.25"
seta m_side "0.25"
seta m_filter "0"
seta in_mouse "1" // Old mouse code (?)
seta cg_bobyaw "0.0"
seta cg_bobroll "0.0"
seta cg_bobpitch "0.0"
seta cg_bobup "0.0"
seta cg_runroll "0.000"
seta cg_runpitch "0.000"
seta cl_doubletapdelay "0" // Disable prone
seta cl_pitchspeed "0"
//////////////////////////////////////////
// CROSSHAIR ******************
//////////////////////////////////////////
seta cg_crosshairSize "40"
seta cg_drawCrosshair "5" // Point
seta cg_crosshairPulse "0" // taille = dispersion
seta cg_crosshairColor "0x00ff00"
seta cg_crosshairColorAlt "0x00ff00"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairAlphaAlt "1.0"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairPickups "1"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_crosshairHealth "0"
seta cg_autoswitch "1"
seta cg_weaponCycleDelay "0" // 55... 110... /!\ molette
seta cg_drawgun "0"
seta cg_damagekick "0"
seta cg_fallkick "0"
seta cg_drawdamagekick "0"
seta cg_drawfallkick "0"
seta cg_impactvibration "0"
Added (2009-07-05, 11:50 Pm)
---------------------------------------------
//////////////////////////////////////////
// CONNEC ******************
//////////////////////////////////////////
seta rate "25000"
seta snaps "20"
seta cl_run "1"
seta cl_packetdup "1" // Only client->server
//seta cg_errordecay "1" // "Smooth" effect ?
seta cl_allowDownload "0"
seta cl_anonymous "0"
seta g_antilag "1" // 1=ETpro / 2=ETmain
//////////////////////////////////////////
// COM ******************
//////////////////////////////////////////
seta com_soundMegs "32"
seta com_zoneMegs "64"
seta com_hunkMegs "192"
seta com_watchdog "60"
seta com_blood "0"
seta com_introplayed "1"
//////////////////////////////////////////////
// SONS / ETPRO **********************
//////////////////////////////////////////////
seta b_hitsounds "1" // dong dong & ding ding
seta b_goatsound "1" // bêêh
seta b_shovesounds "1" // chtouc
seta b_shove "100" // knö
seta s_volume "0.2"
seta s_musicvolume "0"
seta s_separation "0.5"
seta s_doppler "0"
seta s_khz "22"
seta s_mixahead "0.15"
seta s_mixPreStep "0.05"
seta s_defaultsound "0"
seta s_wavonly "0"
Added (2009-07-05, 11:52 Pm)
---------------------------------------------
//////////////////////////////////////////////
// BINDS CLAVIER ****************
//////////////////////////////////////////////
//class binds
bind h "class m 1; echo ^Rmedic; kill; forcetapout"
bind k "class e 1; echo ^Ringenieur; kill; forcetapout"
bind j "class c 1; echo ^Rcovert ops; kill; forcetapout"
bind z "echo oups"
//spawn binds
bind 6 "setspawnpt 0; say_buddy ^10 ^1[^7Default^1]; echo default"
bind 7 "setspawnpt 1; say_buddy ^11 ^1[^7Axis/ammohouse^1]; echo axis /ammo house"
bind 8 "setspawnpt 2; say_buddy ^12 ^1[^7Allies^1]; echo allies"
bind 9 "setspawnpt 3; say_buddy ^13 ^1[^7Allied Spawn (Goldrush)^1]; echo allies spawn goldrush"
bind 0 "setspawnpt 4; say_buddy ^14 ^1[^7Forward Hut^1]; echo forward hut"
bind kp_5 "setspawnpt 5; say_buddy ^15 ^1[^7Command Post/Lower Warehouse^1]; echo cp /lower house"
bind end "vstr fovtoggle""
set fov1 "set cg_fov "100"; set fovtoggle vstr fov2; echo fov 100"
set fov2 "set cg_fov "105"; set fovtoggle vstr fov3; echo fov 105"
set fov3 "set cg_fov "95"; set fovtoggle vstr fov1; echo fov 95"
set fovtoggle "vstr fov1"
//selecteur de pseudo (enseigne lumineuse^^)
bind DEL "vstr nametoggle"
set name1 "set name "^11^0+^31^0=^81"; set nametoggle vstr name2"
set name2 "set name "^41^0+^31^0=^r1"; set nametoggle vstr name3"
set name3 "set name "^41^0+^11^0=^c1"; set nametoggle vstr name4"
set name4 "set name "^r1^0+^11^0=^31"; set nametoggle vstr name5"
set name5 "set name "^r1^0+^41^0=^51"; set nametoggle vstr name6"
set name6 "set name "^01^0+^71^0=^z1"; set nametoggle vstr name7"
set name7 "set name "^11^0+^71^0=^61"; set nametoggle vstr name8"
set name8 "set name "^01^0+^11^0=^?1"; set nametoggle vstr name1"
set nametoggle "vstr name1"
//timer respawn enemy
bind DOWNARROW "timerset 20;echo ^7spawntime ^920s;set timertoggle"
bind UPARROW "timerset 30;echo ^7spawntime ^930s;set timertoggle"
bind LEFTARROW "timerset 15;echo ^7spawntime ^915s;set timertoggle".
bind RIGHTARROW "timerset 25;echo ^7spawntime ^925s;set timertoggle"
//bind vocal + ecriture perso
//bind h "vstr Hi"
//set hi "vstr hi1"
//set hi1 "vsay Hi ^4Bonjour ^7tout le ^1monde; set hi vstr hi2"
//set hi2 "vsay Hi ^4Hi ^7e^1very^7b^4ody; set hi vstr hi3"
//set hi3 "vsay Hi ^0Hal^1lo je^3der ; set hi vstr hi1"
bind MOUSE1 "+attack"
bind ins "exec autoexec; echo ^3chargement cfg"
bind MOUSE2 "+moveup"
bind b "+zoom" // binoculars
bind MOUSE4 "kill; forcetapout"
bind MOUSE5 "cg_drawgun 0; weaponbank 2"
bind c "cg_drawgun 1; weaponbank 1"
bind 3 "cg_drawgun 0; weaponbank 3"
bind 1 "cg_drawgun 1; weaponbank 6"
bind 2 "cg_drawgun 1; weaponbank 5"
bind 4 "cg_drawgun 1; weaponbank 4"
bind 5 "cg_drawgun 1; weaponbank 7"
bind x "+prone"
bind MWHEELDOWN "weapprev; cg_drawgun 1"
bind MWHEELUP "weapnext; cg_drawgun 1"
bind r "+reload"
bind w "+forward"
bind s "+back"
bind a "+moveleft"
bind d "+moveright"
bind SPACE "+movedown"
bind CAPSLOCK "+speed"
bind SHIFT "+sprint"
bind q "+leanleft"
bind e "+leanright"
bind f "+activate"
bind TAB "+scores"
bind ALT "+stats"
bind F8 "seta name "^0daMn^4!^7!^q!""
bind F5 "seta name "^7smartie^3s^0|^7pt!b!c"
bind F7 "seta name "^0Ad ^1p^0A^1t^0res ^1!"
bind F6 "seta name "^0smartie^7<^3s^7> pt!b!c"
bind kp_uparrow "load"
bind kp_downarrow "save"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "notready"
bind ESCAPE "togglemenu"
bind ` "toggleconsole"
bind ~ "toggleconsole"
bind . "mapzoomin"
//bind , "mapzoomout"
bind = "zoomin"
bind - "zoomout"
bind l "openlimbomenu"
bind m "mvactivate"
bind KP_ENTER "mp_fireteamadmin"
bind v "mp_quickmessage" // Panel QuickMsg
bind kp_uparrow "load"
bind kp_downarrow "save"
Added (2009-07-05, 11:53 Pm)
---------------------------------------------
/////////////////////////////////////////////////////
// PARAMS VIDEO ***********
/////////////////////////////////////////////////////
seta vid_xpos "0" // Coords mode windowed (def x=3 y=22)
seta vid_ypos "0"
seta cg_drawFPS "1"
seta cg_wolfparticles "0" // Explosions (FFE, grenades...)
seta cg_shadows "0"
seta cg_lagometer "0"
seta cg_blinktime "0"
seta cg_fastSolids "1"
seta cg_atmosphericEffects "0"
seta cg_showblood "0"
seta cg_bloodFlash "0"
seta cg_bloodDamageBlend "0"
seta cg_bloodTime "0"
seta cg_coronafardist "0"
seta cg_brassTime "0"
seta cg_marktime "0"
seta cg_lodbias "2"
seta cg_lodscale "5"
seta r_lodbias "2"
seta r_lodscale "5"
/////////////////// HUD /////////////////////////////
seta b_popupStayTime "2000"
seta b_popupFadeTime "2500"
seta b_hudYoffset "10.0"
seta b_descriptiveTextscale "0.7"
seta b_numPopups "-1"
seta b_votetextscale "0.7"
seta b_drawranks "1"
seta b_drawclock "1"
seta b_fireteamAlpha "0.45"
seta b_lagometerAlpha "1.0"
seta b_watermarkAlpha "0"
seta b_chatAlpha "0.5"
seta b_chatFlags "1"
seta b_altHudFlags "3"
seta b_altHud "2"
seta b_tracers "2" // seulement les tirs ennemis sont visibles
seta b_cmdwarnings "1"
seta b_panzerhack "1"
seta b_muzzleflash "0"
seta cg_muzzleFlash "0"
seta cg_drawCompass "1"
//seta cg_drawGun "0"
seta cg_drawWeaponIconFlash "0"
seta cg_gibs "0"
seta cg_drawStatus "1"
seta cg_drawSpreadScale "1"
seta cg_coronas "0" // corona effect around lights
seta cg_noAmmoAutoSwitch "1"
seta cg_useWeapsForZoom "1"
seta cg_complaintPopUp "1"
seta cg_announcer "1"
seta cg_printObjectiveInfo "1"
seta cg_useScreenshotJPEG "1"
seta cg_drawReinforcementTime "1"
seta cg_railTrailTime "100"
seta cf_wtopshots "1.0"
seta cf_wstats "1.2"
Added (2009-07-05, 11:53 Pm)
---------------------------------------------
////////////////////////////////////////////////
//// PARAMS GRAPHIQUES ******************
////////////////////////////////////////////////
//seta in_subframe "1" // linux only ?
seta r_ambientscale "0.5" // cheat protected
seta r_gamma "2.5" //1.3
seta r_intensity "1.5"
seta r_highQualityVideo "0"
seta r_ignorehwgamma "1" //0
seta r_fullscreen "1"
seta r_finish "0"
seta r_fullbright "1"
seta r_mode "8" // 8 = 1280x1024 // 7 = 1152x864 // 6 = 1024x768 // 4 = 800x600
seta r_picmip "3"
seta r_colorbits "16" // 0
seta r_texturebits "16"
seta r_detailtextures "0"
seta r_MapoverBrightBits "3"
seta r_overBrightBits "1"
seta r_fastsky "1"
seta r_drawSun "0"
seta r_dynamiclight "0"
seta r_dlightBacks "1"
seta r_flares "1"
seta r_lodbias "2"
seta r_depthbits "24" //32 // 0 ne passe pas sous certains servers ?
seta r_stencilbits "0"
seta r_subdivisions "1"
seta r_lodCurveError "250"
seta r_faceplanecull "1"
seta r_cache "1"
seta r_stereo "0"
seta r_inGameVideo "0"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "0"
seta r_ext_compressed_textures "1"
seta r_roundImagesDown "1"
seta r_rmse "0"
seta r_customwidth "1024"
seta r_customheight "768"
seta r_customaspect "1"
seta r_simpleMipMaps "1"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_smp "0" // multiprocesseur
seta r_clampToEdge "1" // 0 = pas de brouillard
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_env_add "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
//***************************************************************
/* Important pour l'apparence
/* Entre autres le viseur pour voir le point selon la couleur
/*
seta r_textureMode "LINEAR_MIPMAP_LINEAR" //"GL_LINEAR_MIPMAP_NEAREST" GL_LINEAR_MIPMAP_LINEAR
seta r_ati_truform_tess "0"
seta r_ext_ATI_pntriangles "0"
seta r_glIgnoreWicked3D "0"
seta r_ext_compiled_vertex_array "1"
seta r_allowExtensions "1"
seta r_glDriver "opengl32"
seta r_railWidth "16"
seta r_railCoreWidth "1"
seta r_railSegmentLength "32"
seta r_primitives "2"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_normallength "0.5"
Added (2009-07-05, 11:54 Pm)
---------------------------------------------
////// AUTRES CG ///////////
seta cg_autoswitch "0"
seta cg_specSwing "1"
seta cg_specHelp "1"
seta cg_drawSmallPopupIcons "0"
seta cg_drawFireteamOverlay "1"
seta cg_instanttapout "0"
seta cg_noVoiceText "0"
seta cg_noVoiceChats "0"
seta cg_teamChatsOnly "0"
seta cg_noTaunt "0"
seta cg_cameraOrbitDelay "50"
seta cg_deferPlayers "1"
seta cg_teamChatHeight "6"
seta cg_teamChatTime "8000"
seta cg_vertexlight "1"
seta cg_cycleAllWeaps "1"
seta cg_drawSnapshot "0"
seta cg_stereoSeparation "0.4"
seta cg_zoomStepFG "10"
seta cg_zoomStepSnooper "5"
seta cg_zoomStepBinoc "3"
seta cg_zoomDefaultFG "55"
seta cg_zoomDefaultSnooper "40"
seta cg_zoomDefaultBinoc "22.5"
seta cg_zoomfov "22.5"
seta cg_drawBuddies "1"
seta cg_drawRoundTimer "1"
seta cg_selectedPlayer "4"
seta cg_drawNotifyText "1"
seta cg_quickMessageAlt "1"
seta cg_popupLimboMenu "1"
seta cg_descriptiveText "1"
seta cg_drawTeamOverlay "2"
seta cg_cursorHints "1"
seta cg_voiceSpriteTime "5000"
seta cg_zoomDefaultSniper "20"
seta cg_zoomstepsniper "2"
seta cg_predictItems "1"
seta cg_autoactivate "1"
seta cg_viewsize "100"
// *** ENREGISTREMENT DEMO *** //
seta demo_on "g_syncronousclients 1; record; g_syncronousclients 0; echo ^1Enregistre la demo...; set demotoggle vstr demo_off"
seta demo_off "stoprecord; echo ^1Demo ^1Terminee!; set demotoggle vstr demo_on"
seta demotoggle "vstr demo_on"
bind F12 "vstr demotoggle"
// *** PHOTO *** //
set prepfoto "cg_drawgun 0; cg_draw2d 0; cg_crosshairAlpha 0"
set takefoto "screenshotjpeg; vsay Thanks ^6:*) ^5<3; cg_drawgun 1; cg_draw2d 1; cg_crosshairAlpha 1"
bind F11 "+vstr prepfoto takefoto"
/////////////////////////////////////////////////////////
// PARAMS SERVEUR *********************
/////////////////////////////////////////////////////////
seta server_autoconfig "0"
seta sv_allowDownload "1"
seta sv_lanForceRate "1"
seta sv_floodProtect "1"
seta sv_screenshake "0"
seta cl_autoupdate "1"
seta net_noudp "0"
seta net_noipx "1"
seta net_socksEnabled "0"
seta net_socksPort "1080"
seta cl_wwwDownload "1"
seta sv_dl_maxRate "42000"
seta sv_wwwDownload "1"